Ben Emberley

I am a British Composer, Conductor, Orchestrator and Organist based in Kent, England.

s a Composer, I have been writing music for over 20 years. My compositional output is directed mostly towards my main instrument, the Organ.  After composing numerous pieces, I branched out and wrote for other mediums, including the Violin, Piano, Cello, SATB Choir (both accompanied and unaccompanied) and most recently, String Quartets.

I have BScience and BMus degrees from respected universities.  My forte is arranging music for video games for orchestral performance. Originating on high technology computer systems producing audio files and printed scores.  As a conductor I can routine and present entire works.  One element I love about composing is the intricacies of Counterpoint, and I love pursuing and exploring this concept frequently in both Compositions and Arrangements. As a contrapuntal composer by nature, my major interest in regards to composition in this field is developing and expanding fugal and polyphonic music. This is reflected in some of my works, which take the form of several idioms and styles ranging from Baroque to Neo-Romantic/Neo-Classical.

However, in 2011, my musical interests took a massive change. I saw the Nintendo E3 Summit from the (then) Nokia Theatre in LA. It was the special 25th Anniversary of the Legend of Zelda and, being a passionate Nintendo lover, I was completely transfixed by the whole scale of the spectacle, especially the Live Orchestra!! I quickly started going to the Symphony of the Goddesses Concert whenever it came to the UK, and met Irish Conductor Eimear Noone there, the same Conductor who had performed at the E3! It was then that I wanted to become involved in the Video Game Concert industry and make some contribution to music from another great passion of mine: Video Gaming. I had been playing Nintendo Video Games almost as long as I had been composing, and the wonderful worlds of the Legend of Zelda and Super Mario were a huge part of my past. I started playing Ocarina of Time when it was released, then the later games one by one after that, all the way up to the most recent ones: Skyward Sword and Breath of the Wild. After writing a piece of my own, I then wrote music for the Symphony of the Goddesses Concert.

At the present time, my aims/objectives include composing/conducting music for Video Game Soundtracks/Arrangements as well as the popular Classical music genres, and also to bring my own music to a wider audience.